![]() I never once regretted my decision to follow the C64 route though. This didn’t turn out exactly as Commodore had planned though, and it wasn’t long after I first owned the machine that the 8-Bit computer scene gave way to the 16-Bit computers and consoles. ![]() I chose the C64 after reading about a recent price drop and an influx of new cartridge releases which promised to give the 64 a new lease of life. I loved every minute I spent with the little rubber-keyed beauty, but eventually wanted to branch off into a territory of my own choosing… I wanted a computer of my own. I was fairly late to the Commodore party, having had my first 8-Bit computer experiences on my Dad’s ZX Spectrum 48k. Thanks to companies like Psytronik there is still a healthy stream of games arriving on the C64 25 years after I first got my machine in 1990. I find it absolutely incredible that the Commodore 64 development scene is alive and well. Part One: Initialising and moving a sprite ![]()
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